Tiny Monstrous Scorpion

is a Monstrous Scorpion



3e

         
   TN   
         

D&D 3.0 facts

  • Abilities: Str 3, Dex 10, Con 14, Int -, Wis 10, Cha 2
  • AC: 14 (+2 size, +2 natural)
  • Attacks: 2 claws +2 melee, sting -3 melee
  • CR: ¼
  • Damage: Claw 1d2-4, sting 1d2-4 and poison
  • HD: 1/2 d8+2 (4)
  • Initiative: +0
  • Organization: Colony (8-16)
  • Qualities: Vermin
  • Reach: 2 1/2 ft. by 2 1/2 ft./0 ft.
  • Saves: Fort +4, Ref +0, Will +0
  • Size: Tiny
  • Skills: A monstrous scorpion receives a +4 racial bonus to Climb, Hide, and Spot checks.
  • Speed: 20 ft.
  • Terrain: Temperate and warm land and underground
  • Treasure: None
  • Type: Vermin